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Kyte offered tools for creating and sharing interactive video content over mobile devices, including live-streaming features and enterprise-scale video content management.

As Director of User Experience, I led efforts to understand and articulate user needs and translate them into product requirements. These manifested as conceptual models, site maps, detailed wireframes, and prototypes.

Kyte supported not only iOS and Android, but a range of other devices and platforms including Nokia and Blackberry, which is a good indication that it truly came before its time. 

Kyte was ultimately acquired by KIT Digital.