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hardware, mobile, user experience

What the F**k is an iPhone?

Whenever the conversation turns to Apple, there erupts a certain amount of troll vs. fanboy squabbling. Usually there are a […]

August 14, 2009By Shawn4 mins read
business, mobile, software

Why Android Will Win the Mobile App Wars

What if the company that made your computer forced you to use only their web browser and email application? (Remember, […]

August 11, 2009By Shawn7 mins read
design, mobile, software, user experience

Are iPhone apps the new CD-ROMs?

Remember CD-ROMs? Remember how cool they were and how for a brief moment in the early 90s it seemed every […]

February 10, 2009By Shawn4 mins read
design, mobile, software

Branding and visual design in iPhone apps

The purpose of the iPhone Human Interface Guidelines (requires login) is to help developers create well-designed experiences for the iPhone […]

December 31, 2008By Shawn4 mins read
software

5 dumb iPhone app genres

Raven Zachary posted recently about Apple’s new criteria for application acceptance, where he noted that there are now more fart […]

December 28, 2008By Shawn3 mins read
culture, data visualization, design, mobile

red vs. blue – wherever you are

A group calling themselves gravity monkey has gone mobile with FundRace‘s geo-coded FEC data. They’ve created a Java app called […]

October 12, 2004By Shawn1 min read

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